OpenMP Dynamic vs Guided Scheduling

What affects the runtime of guided scheduling? There are three effects to consider: 1. Load balance The whole point of dynamic/guided scheduling is to improve the distribution of work in the case where not each loop iteration contains the same amount of work. Fundamentally: schedule(dynamic, 1) provides optimal load balancing dynamic, k will always have …

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Threading vs. Parallel Processing

Probably the most important difference between the Parallel Extensions and regular threading is the control flow. A thread, created using new Thread(…) or ThreadPool.QueueUserWorkItem will terminate at a completely indeterminate point in time. If you write this code: ThreadPool.QueueUserWorkItem(() => { Thread.Sleep(1000); Console.WriteLine(“Work Finished”); }); Console.WriteLine(“Item Queued”); The text Item Queued will appear right away, …

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