Just throw everything you read into a MemoryStream
and get the byte array in the end. As noted, you should be reading from the underlying stream to get the raw bytes.
var bytes = default(byte[]);
using (var memstream = new MemoryStream())
{
var buffer = new byte[512];
var bytesRead = default(int);
while ((bytesRead = reader.BaseStream.Read(buffer, 0, buffer.Length)) > 0)
memstream.Write(buffer, 0, bytesRead);
bytes = memstream.ToArray();
}
Or if you don’t want to manage the buffers:
var bytes = default(byte[]);
using (var memstream = new MemoryStream())
{
reader.BaseStream.CopyTo(memstream);
bytes = memstream.ToArray();
}