What needs to be overridden in a struct to ensure equality operates properly?

An example from msdn public struct Complex { double re, im; public override bool Equals(Object obj) { return obj is Complex c && this == c; } public override int GetHashCode() { return re.GetHashCode() ^ im.GetHashCode(); } public static bool operator ==(Complex x, Complex y) { return x.re == y.re && x.im == y.im; } … Read more

Performance differences between equal (=) and IN with one literal value

There is no difference between those two statements, and the optimiser will transform the IN to the = when IN has just one element in it. Though when you have a question like this, just run both statements, run their execution plan and see the differences. Here – you won’t find any. After a big … Read more