flip
HTML Canvas: How to draw a flipped/mirrored image?
You can do this by transforming the context with myContext.scale(-1,1) before drawing your image, however This is going to slow down your game. It’s a better idea to have a separate, reversed sprite.
How to flip UIImage horizontally with Swift?
For me the simplest way was to use the .withHorizontallyFlippedOrientation() instance method of UIImage as follows: let flippedImage = straightImage.withHorizontallyFlippedOrientation() Simple one-liners always make me happy 🙂
How to flip the glyphicon icon
Like this HTML <a href=”#” class=”btn”><i class=”icon-rotate icon-flipped”></i></a> CSS .icon-flipped { transform: scaleX(-1); -moz-transform: scaleX(-1); -webkit-transform: scaleX(-1); -ms-transform: scaleX(-1); } OR http://fortawesome.github.io/Font-Awesome/examples/#rotated-flipped
Android page Curl animation
I’m implementing a 2D page curl in the native canvas. Check my answer in: Implement page curl on android? EDIT: The code project of my implementation: http://code.google.com/p/android-page-curl/ EDIT2: Links updated
Scale and mirror SVG object
To apply both scale and flip, just list both in your transform: transform=”scale(2,2) scale(-1,1)” Or simply combine the values: transform=”scale(-2,2)” Of course, the issue you have with negative scales is that the objects get flipped across the origin (top left) of the SVG, so they can go off the edge of the document. You need … Read more
What is the purpose of ByteBuffer’s flip method? (And why is it called “flip”?)
One fairly common use case for the ByteBuffer is to construct some data structure piece-by-piece and then write that whole structure to disk. flip is used to flip the ByteBuffer from “reading from I/O” (putting) to “writing to I/O” (getting): after a sequence of puts is used to fill the ByteBuffer, flip will set the … Read more