UIWindow not showing over content in iOS 13

I was experiencing the same problems while upgrading my code for iOS 13 scenes pattern. With parts of your second code snippet I managed to fix everything so my windows are appearing again. I was doing the same as you except for the last line. Try removing viewController.present(…). Here’s my code: let windowScene = UIApplication.shared … Read more

SwiftUI withAnimation completion callback

Unfortunately there’s no good solution to this problem (yet). However, if you can specify the duration of an Animation, you can use DispatchQueue.main.asyncAfter to trigger an action exactly when the animation finishes: withAnimation(.linear(duration: 0.1)) { self.someState = newState } DispatchQueue.main.asyncAfter(deadline: .now() + 0.1) { print(“Animation finished”) }

How to fix “IPA processing failed” error in xcode 11?

I faced same issue.I have fix this issue used this script. Please follow the same steps. Build Phases -> plus button -> to create New Run Script Phase APP_PATH=”${TARGET_BUILD_DIR}/${WRAPPER_NAME}” find “$APP_PATH” -name ‘*.framework’ -type d | while read -r FRAMEWORK do FRAMEWORK_EXECUTABLE_NAME=$(defaults read “$FRAMEWORK/Info.plist” CFBundleExecutable) FRAMEWORK_EXECUTABLE_PATH=”$FRAMEWORK/$FRAMEWORK_EXECUTABLE_NAME” echo “Executable is $FRAMEWORK_EXECUTABLE_PATH” echo $(lipo -info “$FRAMEWORK_EXECUTABLE_PATH”) FRAMEWORK_TMP_PATH=”$FRAMEWORK_EXECUTABLE_PATH-tmp” … Read more

didRegisterForRemoteNotificationsWithDeviceToken not called in ios8, but didRegister…Settings is

After a long dig I found that on 19 July, 2016 due to some error or updation at Apple’s end , the didRegisterForRemoteNotificationsWithDeviceToken method would not be called even if every condition like Internet connection , Device and the methods used are perfect. Refer to this link for confirmation https://forums.developer.apple.com/thread/52224 To verify please have a … Read more

‘scanHexInt32’ was deprecated in iOS 13.0

Update to use UInt64 and scanHexInt64: convenience init(hex: String, alpha: CGFloat = 1.0) { var hexFormatted: String = hex.trimmingCharacters(in: CharacterSet.whitespacesAndNewlines).uppercased() if hexFormatted.hasPrefix(“#”) { hexFormatted = String(hexFormatted.dropFirst()) } assert(hexFormatted.count == 6, “Invalid hex code used.”) var rgbValue: UInt64 = 0 Scanner(string: hexFormatted).scanHexInt64(&rgbValue) self.init(red: CGFloat((rgbValue & 0xFF0000) >> 16) / 255.0, green: CGFloat((rgbValue & 0x00FF00) >> 8) … Read more

Detecting iOS Dark Mode Change

Swift 5: traitCollectionDidChange also gets called a few times. This is how I detect DarkMode runtime change and setColors(). override func traitCollectionDidChange(_ previousTraitCollection: UITraitCollection?) { super.traitCollectionDidChange(previousTraitCollection) setColors() } In setColors() func I update the colors. Detecting current colorScheme: extension UIViewController { var isDarkMode: Bool { if #available(iOS 13.0, *) { return self.traitCollection.userInterfaceStyle == .dark } … Read more

How to make width of view equal to superview in SwiftUI

You need to use .frame(minWidth: 0, maxWidth: .infinity) modifier Add the next code Button(action: tap) { Text(“Button”) .frame(minWidth: 0, maxWidth: .infinity) .background(Color.red) } .padding(.horizontal, 20) Padding modifiers will allow you to have some space from the edge. Keep in mind that the order of modifiers is essential. Because modifiers are functions that are wrapping the … Read more