Choose a random item from a table
Lua indexes tables from 1, unlike C, Java etc. which indexes arrays from 0. That means, that in your table, the valid indexes are: 1, 2, 3, 4. What you are looking for is the following: print( myTable[ math.random( #myTable ) ] ) When called with one argument, math.random(n) returns a random integer from 1 … Read more