The “GetReferenceNearestTargetFrameworkTask” task was not found

I had the same error message but for a different problem. So, I’m using MSBuild to automate build/deploy process for Azure Functions. Everything was working fine until I updated both Visual Studio 2017 and Visual Studio Build Tools 2017 at which point I started getting this error. To be precise I got this error only … Read more

What Language is Used To Develop Using Unity

All development is done using your choice of C#, Boo, or a dialect of JavaScript. C# needs no explanation 🙂 Boo is a CLI language with very similar syntax to Python; it is, however, statically typed and has a few other differences. It’s not “really” Python; it just looks similar. The version of JavaScript used … Read more

not finding android sdk (Unity)

I have same problem. I fixed by android sdk tool version downgrade. The steps. Delete android sdk “tools” folder : [Your Android SDK root]/tools -> tools Download SDK Tools: http://dl-ssl.google.com/android/repository/tools_r25.2.5-windows.zip Extract that to Android SDK root Build your project

Awake() and Start()

Usually Awake() is used to initialize if certain values or script are dependent on each other and would cause errors if one of them is initialized too late (awake runs before the game starts). Awake is also called only once for every script instance. Let me quote the Documentation: […] Awake is called after all … Read more

“A namespace cannot directly contain members such as fields or methods” [closed]

The snippet you’re showing doesn’t seem to be directly responsible for the error. This is how you can CAUSE the error: namespace MyNameSpace { int i; <– THIS NEEDS TO BE INSIDE THE CLASS class MyClass { … } } If you don’t immediately see what is “outside” the class, this may be due to … Read more