You have to use an array. That will store x
and y
like:
var coordinates= d3.mouse(this);
var x = coordinates[0];
var y = coordinates[1];
// D3 v4
var x = d3.event.pageX - document.getElementById(<id-of-your-svg>).getBoundingClientRect().x + 10
var y = d3.event.pageY - document.getElementById(<id-of-your-svg>).getBoundingClientRect().y + 10