Rendering WebGL image in headless chrome without a GPU
There’s an open bug which affects systems without X11 libraries: crbug.com/swiftshader/79. It prevents Chrome OS from running with SwiftShader, but the same issue would also happen on a headless Linux system which has no X11 support. Fortunately it should be feasible to install X11 and get things running. I’m not 100% sure which packages provide … Read more