An interface can be a member of a namespace or a class and can contain signatures of the following members:
Methods
Properties
Indexers
Events
Properties can be declared on interfaces. The declaration takes the following form:
The accessor of an interface property does not have a body.
Thus, the purpose of the accessors is to indicate whether the property is read-write, read-only, or write-only.
Example:
// Interface Properties
interface IEmployee
{
string Name
{
get;
set;
}
int Counter
{
get;
}
}
Implementation:
public class Employee: IEmployee
{
public static int numberOfEmployees;
private int counter;
private string name;
// Read-write instance property:
public string Name
{
get
{
return name;
}
set
{
name = value;
}
}
// Read-only instance property:
public int Counter
{
get
{
return counter;
}
}
// Constructor:
public Employee()
{
counter = ++counter + numberOfEmployees;
}
}
MainClass:
public class MainClass
{
public static void Main()
{
Console.Write("Enter number of employees: ");
string s = Console.ReadLine();
Employee.numberOfEmployees = int.Parse(s);
Employee e1 = new Employee();
Console.Write("Enter the name of the new employee: ");
e1.Name = Console.ReadLine();
Console.WriteLine("The employee information:");
Console.WriteLine("Employee number: {0}", e1.Counter);
Console.WriteLine("Employee name: {0}", e1.Name);
}
}