Is there more to an interface than having the correct methods

Interfaces are a way to make your code more flexible. What you do is this:

Ibox myBox=new Rectangle();

Then, later, if you decide you want to use a different kind of box (maybe there’s another library, with a better kind of box), you switch your code to:

Ibox myBox=new OtherKindOfBox();

Once you get used to it, you’ll find it’s a great (actually essential) way to work.

Another reason is, for example, if you want to create a list of boxes and perform some operation on each one, but you want the list to contain different kinds of boxes. On each box you could do:


(assuming IBox has a close() method) even though the actual class of myBox changes depending on which box you’re at in the iteration.

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